Dead Island Patch Pc Steam
From PCGamingWiki, the wiki about fixing PC games Dead Island. You can find various fixes in the FAQ on the Steam Community. Dead Island has a compatibility. Welcome to the zombie apocalypse experience of a lifetime – and now more beautiful than ever. Caught in the midst of an epic zombie outbreak on the tropical island of Banoi, your only thought is: Survive!
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Archived notes for patches on Dead Island.
2011 October 21[edit]
- Fixed running game on Steam in offline mode
- Fixed damaged saves when a player has more than 190 items in inventory (weapon or stacked items, counting in items from Jin’s storage and player inventory). Corrupted savegames will be recovered when possible.
- Fixed problems with unlocking 'There and back again' with progress 72/72
- Fixed duplicating weapons:
- When throwing and dropping at one time
- When dropping items from inventory
- Optimized scanning for friends-process, to decrease lobby server workload
- Fixed random freezes when playing 4 players coop no longer appear
- Fixed issues when using medkits from inventory menu
- Stacking items issue solved: miscellaneous items to 9999, medkits and alcohol to 30 instead of 10.
- Added the option to disable voice chat in game.
- Limited Jin’s storage capacity to 150
- Fixed: disappearing items when there is no place in inventory and a player tries to get an item from Jin’s storage
- Improved trading: items will be removed from the smallest stack instead of a random one.
- Fixed problems with corrupted profiles, which caused the game to start with black screen and freeze.
- Fixed levitating zombies after killing
- Fixed not being able to show quest details in quest menu using Xbox controller
- Level cap is now 60 (extra 10 skill points).
- New blueprints added to core campaign (you may need to revisit previous areas).
- Character save may be loaded from a New Game/Chapter Select.
2011 September 6[edit]
This patch was applied to the PC version on 2011 September 6. The Xbox 360 and Playstation 3 versions received this patch on 2011 September 14.
- The current version on Xbox 360 is 1.1.0 (2011 Sep 14)
- The current version on Playstation 3 is 1.1.1 (2011 Sep 28)
Multiplayer and matchmaking improvements[edit]
- Maps are now correctly synchronized when player joins during map loading
- Games now filter correctly in lobby
- After joining a coop game enemies now spawn correctly
User guidance improved (quest guidance, UI, shop)[edit]
- Additional Interface polishing
- Map tracking now works correctly after loading checkpoints
- Health and stamina bars of enemies now display correctly in coop.
- Locations of invisible NPCs are no longer shown
- More than one player can now use the same ladder simultaneously
- Focus on items in shops is not changing after operation (sell, buy)
- Additional Interface polishing
- Fixed displaying gather rings near some door
Player death behavior improved[edit]
- Respawn position now saved when playing in cooperative mode
- If player dies whilst inside vehicle, menu will now be hidden
Save game mechanics extended[edit]
- Added distinction between quest checkpoints and other saves
Minor animation fixes[edit]
- AI animation now displays correctly after fast travel or travel through portals
AI improvements[edit]
- Improved enemy awareness (zombies)
- Enemies reaction to fire adapted
- Enemies are now able to successfully reach player on some arenas
- Shooting enemies no longer spawn infinitely
Balancing changes in difficulty[edit]
- Item level will be calculated correctly when playing in second playthrough
- Kick interrupting reload now adapted; after clip is inserted reload is treated as successful
- Health regeneration is now disabled during grab.
- More HP for all escorted NPCs
- Removed all instances of Butcher during escorts
- Purna can gain bonus rage from both 'Grim Inspiration' and 'Inspiring Kick'
- Only 'Walker' type enemies increase the extra XP of the 'Combo' skill from Xian’s Survival skill tree
Pause option added[edit]
- Added information about players requesting pause (Co-op)
Looting rules improved[edit]
- Thrown items now cannot be picked up by another player for 5 minutes.
- Items from just-opened containers cannot be picked up by another player for 5 seconds.
Minor graphical glitches fixed[edit]
- Rectified occasional graphical glitch with NPC's hands bending awkwardly
- Animations now display correctly when trading
- Stomper animation now displays correctly when same target is hit by another player
Sound bugs fixed[edit]
- Volume of pickup's engine has been increased
Dead Island Pc
Quest bugs removed[edit]
Dead Island Patch Pc Download
- All side quests in Laboratory can now be successfully completed
- Potential walkthrough blocker removed when quest 'Knockin' on Heaven’s Door' is completed before talking to Dominik during 'On the air' quest
Source: Deep Silver PR